Annihilation Conquest (2007-2008)

Like the preceding crossover there was some good and more bad. Due to its nature, using mini-series that lead into the main mini, it felt fragmented and uneven. Different artists and different styles and all that. That’s true for most crossovers, but somehow I find it even more pronounced in this one and its predecessor. That’s not to say there isn’t some good stuff.

I loved the Star-Lord mini by Giffen which had excellent art in the style of some European artists (Moebius comes to mind). It featured a “Dirty Dozen”-inspired mission to a Phalanx infested Kree-world. My main problem is that both Annihilation and Annihilation Conquest tried to feature as many of Marvel’s space characters as possible at the expense of a coherent narrative.

This approach probably could have worked with a more complex plot than just Ultron taking over the Phalanx and then Kree space. A fragmented, mosaic approach works best when trying to cover a highly complex subject, but not when you have something this simple (or at least when it’s portrayed this simple, I expect galaxy-wide invasions are highly complex operations in general, but this one didn’t look the part).