Another rather short (20 minutes or so) metroidvania-style platformer. Basically you go around, destroy enemies, who leave behind diamonds that you collect to open doors to advance. It’s sort of exploration based, as there is only one big level to explore, you have to backtrack a bit and also have to find two items (one for diving, one jet-pack) to advance besides the diamonds-as-key mechanism.
Also, to get to the final boss you have to destroy four towers which are widely spread over the level. Not very long, not very difficult, but a strong art direction if you like pixel-art. Since I’m a sucker for the whole metroidvania genre, I liked it. Neat, little snack of a game.