Castlevania: The Adventure (1989)


The first Castlevania for the Gameboy suffers from similar problems as the Castlevanias on the NES. The controls are extremely unforgiving. Trying to jump in the game becomes a real test of skill, since your jump ability is very limited. Often you have to time your jumps pixel-perfect, or you’ll fall to your doom. Despite these serious shortcomings, I actually enjoy the game.

Unlike in the NES-version, where the variations in the attack patterns of even minor enemies made the game slightly unpredictable, the GB-version has none of that. Playing the game is like a very big memory test. Enemies attack nearly always in the same way from the same position. That makes the game moderately easy in comparison to first and the third NES-Castlevania.