
by Michael Swanwick
Griffin’s Egg is a novella that brings together a couple of themes and elements that are all connected to one overarching theme, the very wiring of our brains and how that is still determining all your actions to a degree that it’s unhealthy. At times the novella feels like a novel where all the fat has been cut out, it’s a little bit stuffed with things that happen, but due to that it never feels boring. The whole story takes place on the moon, where small outposts have been established that are still semi-dependent on stuff coming from Earth. When global war breaks out on Earth, things become taut on the Moon too.
The novella isn’t really interested in established bad guys or providing an adventure story where the hero saves the day, but showcasing how many of your actions aren’t really controlled by rational considerations but by gut reactions that come from our old monkey wiring. The solution: rewiring the old monkey brain and getting into the transhuman business. Sadly, while we’ve seen nanotech remaking matter on the global and personal scale since the end of the 80ties in science fiction and the impact of uploading human minds since the middle of the 90ties, there’s only a scant body of work when it comes to rewiring humans minds, and most of that stuff only deals with it tangentially or in short story form. The same is true for Griffin’s Egg, it’s not an in-depth look at the consequences of such a technology, but it is an in-depth depiction of the first step in that direction (which also takes place on the moon, which is quite neat). Which is interesting, since Swanwick’s novel Vacuum Flowers shows something like the final step in that regard, a future where the possibilities of mind rewiring have brought on some rather unfortunate side effects. What’s still missing is some long fiction showing the transition phase. Be that as it may, back to the novella, which is some of the best and most ambitious stuff Swanwick has written. Which again shows the wide range of Swanwick’s fiction, he seems to be able to do everything, ranging from fun adventure fare to hard SF explorations of some wicked ideas.
Rating: 5/5








